Forum Rules

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Forum Rules

Post by Seretis on October 31st 2017, 20:59

Main Forum Rules, applicable to all sections:

1. Forum Admin has final say in all forum matters.
2. Forum Moderators have second-to-final say. This means that unless contradicted by an Admin statement, they count as having final say.
3. Any begging, arguing, and/or pleading for "one more chance" when called to task about rules violations is grounds for summary banning.
4. Mature behavior is expected while on this forum.
   4a. The following behaviors are considered immaturity by the forum's staff: Being an "expert" about everything, trying to (intentionally or not) disguise ignorant mockeries as "cute" or "popular", deliberate mangling of non-native languages for any reason other than lack of knowledge on proper pronunciation or usage.
5. The following topics are banned from discussion for their historical propensity towards causing flame wars: Politics, Religion, any game's "meta"
6. Hate speech is grounds for summary banning. However, each reported offense will be reviewed by staff, as there will be no coddling for "special snowflakes", as that kind of behavior is highly immature.

Rules for running RPGs:

1. NO EXPLICIT CONTENT, NO ERPING. Implying that things happened is fine, but No Descriptions. This is mostly due to the Hosting Service's ToS.
   1A. Do not even imply anything with regards to underaged characters. It is an absolute no-go, thread will be exterminatused and you will be permabanned.
   1B. This means that "inviting your players into your magical realm" is a definite no-go.
2. In-character inappropriateness is permissable to a certain degree, as determined by the RP's Gamemaster, with a few overriding exceptions laid out by these rules.
   2A. In short, any content directly stated by these rules to be forbidden on the forum are forbidden regardless of Gamemaster intentions or wants.
3. Elitism with regards to systems, editions, and character builds is banned.
  3A. If a GM has an idea and is actively soliciting opinions, you are allowed to politely state your opinion. Saying "X stinks, use Y!", "X is the only choice.", or similar statements are not being polite. Stating "I tend to prefer using X because of the following reasons..." is the more acceptable route to take.
  3B. There is one system that shall not be named on this forum, due to extreme violation of Hosting Service ToS, as well as apparently some laws. Any threads attempting to mention this system shall be summarily exterminatused. Posts mentioning this system shall be edited or deleted.
4. Should there be complaints about a particular GM, the staff will post a notice in the relevant RP(s), and will consider those games suspended for the duration of the review.
  4A. The player(s) responsible for the report(s) will also come under review in the event that the report(s) be viewed as frivolous.
  4B. In the event of discovery of valid complaints of GM misconduct, that GM's RP(s) will be permanently suspended, and the offender will have GMing rights removed until improvement.
      4BI. Upon said improvement, the user in question will be allowed to present new RP ideas, and allowed to co-GM one of them under a staff member. This will determine restoration of full GMing rights.
5. Due to hosting service's ToS, we can not allow sharing of links to PDFs. This extends to Private Messaging on this forum as well.
6. Unless publicly asked the player and approved by the GM, do not try to build another player's character for them, or bombard them with "suggestions" on how to do so.
  6A. Offering to help players build their characters is acceptable.
  6B. If you wish for help in building a character in an unfamiliar system, ask for help in the appropriate thread. Either the GM or an appointed user will give you assistance.
  6C. Do not insult a player's choices when they build a character for an RP. This is immature behavior and also somewhat rude.
       6CI. Bringing a potential issue with math on a system to the attention of the player and GM is acceptable, however.

Rules for GMing an RP:

1. Do not try to see how many player characters, or their connections, you can kill off.
2. Part of being a GM on this forum is actively trying to be a good one. Part of being a good GM is to not be actively antagonistic towards your players.
3. Be willing to work with players, but don't let them steamroller you into allowing options you'd rather not have. It's your game.
  3A. That being said, try not to force them entirely on to your predefined script, also known as "railroading".
4. Don't be afraid to put your foot down if a player is being disruptive or excessively argumentative.
  4A. Also, don't be afraid to veto a character if the concept goes counter to your planned story.
5. If you are going to allow exemptions in your character creation setup, clearly state all of them within the appropriate thread, especially with regards to any players that have unique constraints/allowances, preferably within the opening post of the thread.
  5A. In addition, if you are using a published system, please keep an up-to-date list of all system materials that players are allowed to use for character creation in the first post of the appropriate thread.
  5B. Also, try to keep an up-to-date, easily located listing of whatever house rules you may be using in your game.
6. The RP really ought to be about the player characters, not your DMPC self-insert.
  6A. This means no going "Rocks Fall" if said character gets upstaged or outsmarted.
7. Where available, please link to publicly available System Resource Documents (SRDs) for any system you intend to use, preferably in the opening post of the thread.
  7A. If a player or other forum user shares the link with you to one you were unaware of, please credit them with the find. 

Rules for playing in an RP:

1. Always check the GM's post as to what materials are allowed for character generation before starting work on a character.
2. Actively communicate with other players and the GM while building characters. This will help to allieviate conflicts between players over character niches.
3. Do not assume that the stated character creation rules within the proper thread for a particular RP do not apply to you. The GM will post notice if they do not.
4. Do not create a character specifically counter to the GM's planned story.
  4A. Also, unless publicly given special permission, do not create a character that deliberately clashes with the party.
5. Always bear in mind that unless you are doing a solo thread/game, you are not the sole person involved in an RP. Do not obsessively "hog the spotlight".

Time to see how badly this idea ends up turning out...

YAY! Botched SAN check...

Posts : 227
Join date : 2017-10-31
Age : 32

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